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Thread Statistics | Show CCP posts - 8 post(s) |

Luft Reich
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Posted - 2015.06.12 02:55:07 -
[1] - Quote
I see our wormhole CSM is valiantly defending the life style of people in wormhole space....
Yeah, it might be good for nullsec but have you really thought about the effects on wormhole space? Clearly not.
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Luft Reich
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Posted - 2015.06.12 03:23:34 -
[2] - Quote
Manfred Sideous wrote:Luft Reich wrote:I see our wormhole CSM is valiantly defending the life style of people in wormhole space....  Yeah, it might be good for nullsec but have you really thought about the effects on wormhole space? Clearly not. Warping yourself or warping to Wwwww's in fleet Zomgz life is over .
Dearest F1 pusher,
I have jumped through a wormhole and there are krabs (carebears) running sites. To find these krabs running sites launch combat probes and tell Sabres to jump, I then punt them to these krabs whether it be capitals or otherwise, to get initial tackle because krabs get very scared by the new signiture they see, or if they are just in the chain, the combat probes.
With the proposed changes I must combat probe them down, warp on grid, hope I don't get decloacked by a random object, sleeper, or player and then have the fleet warp in. And all the while krabs see the signiture and are able to scuttle away.
"You are so dumb luft we are just nerfing power projection in wh space" as Ccp has said. Well let us look at what they mean by that. Basically that means that krabs will be safer because that is who we as a community are projecting on. And two, that only large groups such as LZHX, HK, QEX, etc are doing this ganking and if you are attempting to slow them done from ganking carebears to keep wormhole space dangerous than that defeats the whole purpose of wormhole space.
Also beyond killing krabs there is warping a fleet to a hole with various classes of ships, triage, guardians, T3s, etc.
But I don't expect you to understand the magnitude of these changes to wormhole space life style, but I sure hope the two "wormhole csm" do.
Excuse typos its 4:20 am (lol) and I wrote this on my phone.
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Luft Reich
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Posted - 2015.06.12 03:30:25 -
[3] - Quote
Manfred Sideous wrote:Long Muppet wrote:Manfred Sideous wrote: To put this into context drone assign was largely removed as we know it. CCP said that they think it is bad when other people play the game for you.
This is a great point Manny! Maybe, just like with drone assign we should allow squad commanders to fleet warp their 10 people. This ensures you are still taking a nerfbat to the ridiculously huge nullsec fleets while not simultaneously killing small gangs. I get that having a scout in a large fleet isn't a big deal as they generally have many of them, but requiring a small gang to now dedicate one of their pilots as scout is unnecessary and ruins game play. Finding a middle ground (just as we did we drone assign) is the best option. Good suggestion and this is the exact reason CCP asks for feedback in these threads
Darn you Muppet and your reasoning!
Also to Steve, totally forgot about Corbexx being a wormhole csm, so good on him.
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Luft Reich
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Posted - 2015.06.12 03:45:43 -
[4] - Quote
[/quote]
1) Any changes that makes ganks require more skill (than 0 it requires now) are good. 2) Manfred is not a null CSM, he's a blue donut CSM. 3) wormhole has no CSM, the only wormhole CSM you had has defected to blue donut.
You know it really shows who you are when people are concerned about content quality and you just cry "mah free krabs are getting away!".[/quote]
Scared Krab uses npc alt. And last time I checked giving a little pinch to krabs is content and I think it's pretty quality.
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Luft Reich
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Posted - 2015.06.12 03:56:49 -
[5] - Quote
Long Muppet wrote:Luft Reich wrote: Darn you Muppet and your reasoning!
I knew you'd go all Deadliest Catch (tm) on us, so I figured no need for me to to beat a dead krab.
Brb apologizing to the hotel for waking people up from laughing.
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